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iosuiimagecore-graphicscgimagexcasset

Drawing a UIImage using CoreGraphics that uses capInsets to grow the image


Assume I have an image stored in Images.xcassets that is sliced; ie its capInsets property is set and I want to draw that image larger than its actual size in CoreGraphics. How do I do this?

Do I have to use the capInsets property to manually slice the image in to 9 parts and then grow/stretch the 9 parts manually or is there an easier way?


Solution

  •     UIGraphicsBeginImageContext(litView.layer.frame.size);
        [litImg drawInRect:litView.layer.frame];
        UIImage *resizedImg = UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();