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androidapiarm

Does API level says anything about its ARM processor


Developing a new app I need to find out which API levels I can support. One of the specs is that the phone needs ARMv7 to run Unity3D. On Android Virtual Device Manager it looks like API 14 is the first version with ARMv7. Is this correct?


Solution

  • As @rupps already said, the api level is indipendent from the underlying architecture. Since google play filter the apps from the store it will not show your app to uncompatible devices.

    Some info: http://forum.unity3d.com/threads/156283-What-is-the-Minimum-API-level-required-for-build-is-Android-builds-in-unity-3-5-2

    http://forum.unity3d.com/threads/159543-Android-export-minimum-API-level

    How to limit android devices according to CPU performance with unity3D