I can call my class only one time. My code is:
class fish:
def __init__(self, x, y, image, speed):
self.x = x
self.y = y
self.image = image
self.speed = speed
def be(self):
screen.blit(self.image, (self.x, self.y))
self.x -= self.speed
if boot.x+36 > self.x and boot.x < self.x+5:
if boot.y+34 > self.y and boot.y < self.y+5:
boot.live -= 1
boot.x = 100
boot.y = 460
fishes = []
fishes.append(fish(900, 300, fish_1, 1))
And when I call 'fish' object inside or outside the game loop(fishes.append(fish(900, 300, fish_1, 1))
I got Error:
TypeError: 'fish' object is not callable
My first guess is that you have a fish variable somewhere down in your code. Rename the class to Fish
as well as the constructor call to Fish(900, 300, fish_1, 1)
and it should be fine.