So here is my problem. I am trying to archive an array of objects and when I unarchive them although the count is the same and the objects inside the root object are the same it does not find the specified object in the unarchived array.
-(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
NSLog(@"self.vendors.count = %d", self.vendors.count);
[NSKeyedArchiver archiveRootObject:self.vendors toFile:[self vendorsArchivePath]];
NSMutableArray *array = [NSKeyedUnarchiver unarchiveObjectWithFile:[self
vendorsArchivePath]];
NSLog(@"array.count = %d", array.count);
NSLog(@"%d", [self.vendors indexOfObject:self.vendors[indexPath.row]]);
NSLog(@"%d", [array indexOfObject:self.vendors[indexPath.row]]);
}
In order to troubleshoot myself; I have the counts of both arrays listed and at the bottom and the index of the object in each array in an NSLog.
Here is the log...
2014-04-27 12:53:04.813 Inventory[12272:907] self.vendors.count = 5
2014-04-27 12:53:04.827 Inventory[12272:907] array.count = 5
2014-04-27 12:53:04.828 Inventory[12272:907] 0
2014-04-27 12:53:04.831 Inventory[12272:907] 2147483647
So my question is: Why in the world is the last NSLog not finding the same object, that I archived and unarchived in the SAME function not being found in the array? Are objects modified when archived and unarchived? Or is there something else that I am missing.
EDIT: Here are my vendor.h and vendor.m files:
//vendor.h
#import <Foundation/Foundation.h>
@interface SELVendor : NSObject <NSCoding>
@property (nonatomic) NSMutableArray *itemsAvailable;
@property (nonatomic) NSString *name;
@property (nonatomic) NSString *phoneNumber;
@property (nonatomic) NSString *email;
@property (nonatomic) NSString *vendorKey;
@end
//vendor.m
#import "SELVendor.h"
@implementation SELVendor
-(instancetype) init {
self = [super init];
if (self) {
self.name = @"Unnamed Vendor";
self.itemsAvailable = [[NSMutableArray alloc] init];
NSUUID *uuid = [[NSUUID alloc] init];
self.vendorKey = [uuid UUIDString];
}
return self;
}
-(void)encodeWithCoder:(NSCoder *)aCoder {
[aCoder encodeObject:self.name forKey:@"name"];
[aCoder encodeObject:self.itemsAvailable forKey:@"itemsAvailable"];
[aCoder encodeObject:self.phoneNumber forKey:@"phoneNumber"];
[aCoder encodeObject:self.email forKey:@"email"];
[aCoder encodeObject:self.vendorKey forKey:@"vendorKey"];
}
-(instancetype)initWithCoder:(NSCoder *)aDecoder {
self = [super init];
if (self) {
self.name = [aDecoder decodeObjectForKey:@"name"];
self.itemsAvailable = [aDecoder decodeObjectForKey:@"itemsAvailable"];
self.phoneNumber = [aDecoder decodeObjectForKey:@"phoneNumber"];
self.email = [aDecoder decodeObjectForKey:@"email"];
self.vendorKey = [aDecoder decodeObjectForKey:@"vendorKey"];
}
return self;
}
@end
This means that the object wasn't found 2147483647 == NSNotFound
What you're trying to do is save a array of objects, and then read them back out to a varaible. Doing this will create (alloc
/init
) the objects again so they won't occupy the same location in memory. Depending on how you implement your encoder/decode methods, the object might be exactly the same as the other one (content wise). What you need to do is override isEqual:
(and hash
) in your class and check the objects in there.
If you're objects have some kind of ID
property you can just do:
-(BOOL)isEqual:(id)object
{
if (self == object) {
return YES;
}
if (![object isKindOfClass:[self class]]) {
return NO;
}
return [self.ID isEqual:object.ID];
}
If none of your properties on your object are unique, you can check each one in the isEqual:
method.
See this answer for more info.