I am trying to make a class which "reverse" extends Rectangle
. I want to be able to put this method in the class:
public Point RightPoint()
{
return new Point(this.X + this.Width, this.Y + this.Height / 2);
}
and then call rectangle.RightPoint()
; and get the return value. (X
, Y
, Width
, and Height
are fields of the Rectangle
).
Is this possible? Or do I need to make these static methods and then pass them a Rectangle
?
I think you need an extension method
public static Point RightPoint(this Rectangle rectangle)
{
return new Point(rectangle.X + rectangle.Width, rectangle.Y + rectangle.Height / 2);
}
The above code should go inside a static
class.
Then you can do this on a Rectangle
object:
Rectangle rect = new Rectangle();
Point pointObj = rect.RightPoint();