I managed to make the client send objects to the server and the server does reply correctly but only to the client who sent the object, I had to forward ports on the server side and allowed port connections on the server side, now I can't seem to send a reply/message to a specific client and always get a connection refused error, meddling with portforwardind/firewall on the client side is not possible since anyone should be able to use the chat(the client must stay a client and not become a server). Any ideas how to make this work ? I heard about http tunneling or rmi proxy but how does it work code-wise ?
here's my main code on the client side :
public class Main {
public static void main(String [] args) {
String input;
Scanner in = new Scanner(System.in);
input = in.nextLine();
try
{
Message b =(Message) Naming.lookup("//xx.xx.xx.xx:1099/Message");
Client c=new Client(input);
UnicastRemoteObject.exportObject(c, 1100);
b.addUser(c);
while(true)
{
input = in.nextLine();
if(input.contentEquals("deconnection"))
{
b.exit();
break;
}
else if(input.startsWith(">"))
{
b.broadcast(c,"test");
}
}
in.close();
}
catch (NotBoundException re) { System.out.println(re) ; }
catch (RemoteException re) { System.out.println(re) ; }
catch (MalformedURLException e) { System.out.println(e) ; }
}
}
on the server side :
public class Serveur
{
public static void main(String [] args) {
try {
MessageImpl objLocal = new MessageImpl();
Naming.rebind("rmi://localhost:"+1099+"/Message" , UnicastRemoteObject.exportObject(objLocal, 1100)) ;
System.out.println("Serveur pret");
}
catch (RemoteException re) { System.out.println(re) ; }
catch (MalformedURLException e) { System.out.println(e) ; }
}
}
with the MessageImpl.java where the clientlist is found :
public class MessageImpl
implements Message {
public Vector<ClientInterface> clientlist;
public MessageImpl () throws RemoteException {super();listec=new Vector<ClientInterface>();};
public String envoiMessage() throws RemoteException {
return( "message test" );
}
public boolean isNew(ClientInterface c) throws RemoteException
{
return false;
}
public String test() throws RemoteException
{
System.out.println("re");
return "test";
}
public void addUser(ClientInterface c) throws RemoteException
{
test();
clientlist.add(c);
}
public void broadcast(ClientInterface c,String message) throws RemoteException
{
int i;
for(i=0;i<clientlist.size();i++)
{
if(clientlist.elementAt(i).getUsername().equals(c.getUsername()))
{}
else
{
clientlist.elementAt(i).getMessage(c.getUsername()+" : "+message);
}
}
}
public String exit() throws RemoteException
{
try{
return "exiting messenger";
}
catch(Exception e){return "erreur deconnection";}
}
}
If 'meddling' with the client firewall isn't possible, your system is unimplementable as designed. You would have to use polling instead of callbacks on the client side.