I'm stuck with my python audio player. What I want to do is to get the event when the song is over, so that I can play the next song in line. I can switch the playlist folder and play one song. But how can I switch to the next one?
Here is the code:
import pygame
from pygame.locals import *
import os
import sys
import random
import re
play_stereo = True
songNumber = 0
x = 0
SONG_END = pygame.USEREVENT + 1
pygame.display.set_caption("Pygame Audio player")
screen = pygame.display.set_mode((800, 800), 0, 32)
pygame.init()
def build_file_list():
file_list = []
for root, folders, files in os.walk(folderPath):
folders.sort()
files.sort()
for filename in files:
if re.search(".(aac|mp3|wav|flac|m4a|pls|m3u)$", filename) != None:
file_list.append(os.path.join(root, filename))
return file_list
def play_songs(file_list):
random.shuffle(file_list)
pygame.mixer.music.load(file_list[songNumber])
pygame.mixer.music.play(1)
while True:
for event in pygame.event.get():
if event.type == KEYDOWN:
if event.key == K_q:
folderPath = "/Users/dimitristeinel/Documents/git projects/pygame audioplayer/playlist1"
files = build_file_list()
play_songs(files)
if event.key == K_w:
folderPath = "/Users/dimitristeinel/Documents/git projects/pygame audioplayer/playlist2"
files = build_file_list()
print(files)
if event.key == K_ESCAPE:
sys.exit()
break
I really hope someone can help. Thanks in advance...
Use pygame.mixer.music.queue
.
It queues up a song which will begin playing after the first one is finished:
def play_songs(file_list):
random.shuffle(file_list)
pygame.mixer.music.load(file_list[songNumber])
pygame.mixer.music.play(1)
for num, song in enumerate(file_list):
if num == songNumber:
continue # already playing
pygame.mixer.music.queue(song)