I am trying to design a data structure composed of objects which contain, as instance variables, objects of another type.
I'd like to be able to do something like this:
CALL type1_object%get_nested_type2_object()%some_type2_method()
Notice I am trying to immediately use the getter, get_nested_type2_object()
and then act on its return value to call a method in the returned type2 object.
As it stands, gfortran v4.8.2 does not accept this syntax and thinks get_nested_type2_object()
is an array reference, not a function call. Is there any syntax that I can use to clarify this or does the standard not allow this?
To give a more concrete example, here is some code illustrating this:
furniture_class.F95:
MODULE furniture_class
IMPLICIT NONE
TYPE furniture_object
INTEGER :: length
INTEGER :: width
INTEGER :: height
CONTAINS
PROCEDURE :: get_length
END TYPE furniture_object
CONTAINS
FUNCTION get_length(self)
IMPLICIT NONE
CLASS(furniture_object) :: self
INTEGER :: get_length
get_length = self%length
END FUNCTION
END MODULE furniture_class
Now a room object may contain one or more furniture objects.
room_class.F95:
MODULE room_class
USE furniture_class
IMPLICIT NONE
TYPE :: room_object
CLASS(furniture_object), POINTER :: furniture
CONTAINS
PROCEDURE :: get_furniture
END TYPE room_object
CONTAINS
FUNCTION get_furniture(self)
USE furniture_class
IMPLICIT NONE
CLASS(room_object) :: self
CLASS(furniture_object), POINTER :: get_furniture
get_furniture => self%furniture
END FUNCTION get_furniture
END MODULE room_class
Finally, here is a program where I attempt to access the furniture object inside the room (but the compiler won't let me):
room_test.F95
PROGRAM room_test
USE room_class
USE furniture_class
IMPLICIT NONE
CLASS(room_object), POINTER :: room_pointer
CLASS(furniture_object), POINTER :: furniture_pointer
ALLOCATE(room_pointer)
ALLOCATE(furniture_pointer)
room_pointer%furniture => furniture_pointer
furniture_pointer%length = 10
! WRITE(*,*) 'The length of furniture in the room is', room_pointer%furniture%get_length() - This works.
WRITE(*,*) 'The length of furniture in the room is', room_pointer%get_furniture()%get_length() ! This line fails to compile
END PROGRAM room_test
I can of course directly access the furniture object if I don't use a getter to return the nested object, but this ruins the encapsulation and can become problematic in production code that is much more complex than what I show here.
Is what I am trying to do not supported by the Fortran standard or do I just need a more compliant compiler?
What you want to do is not supported by the syntax of the standard language.
(Variations on the general syntax (not necessarily this specific case) that might apply for "dereferencing" a function result could be ambiguous - consider things like substrings, whole array references, array sections, etc.)
Typically you [pointer] assign the result of the first function call to a [pointer] variable of the appropriate type, and then apply the binding for the second function to that variable.
Alternatively, if you want to apply an operation to a primary in an expression (such as a function reference) to give another value, then you could use an operator.
Some, perhaps rather subjective, comments:
Your room object doesn't really contain a furniture object - it holds a reference to a furniture object. Perhaps you use that reference in a manner that implies the parent object "containing" it, but that's not what the component definition naturally suggests.
(Use of a pointer component suggests that you want the room to point at (i.e. reference) some furniture. In terms of the language, the object referenced by a pointer component is not usually considered part of the value of the parent object of the component - consider how intrinsic assignment works, restrictions around modifying INTENT(IN) arguments, etc.
A non-pointer component suggests to me that the furniture is part of the room. In a Fortran language sense an object that is a non-pointer component it is always part of the value of the parent object of the component.
To highlight - pointer components in different rooms could potentially point at the same piece of furniture; a non-pointer furniture object is only ever directly part of one room.)
You need to be very careful using functions with pointer results. In the general case, is it:
p = some_ptr_function(args)
(and perhaps I accidentally leak memory) or
p => some_ptr_function(args)
Only one little character difference, both valid syntax, quite different semantics. If the second case is what is intended, then why not just pass the pointer back via a subroutine argument? An inconsequential difference in typing and it is much safer.
A general reminder applicable to some of the above - in the context of an expression, evaluation of a function reference yields a value. Values are not variables and hence you are not permitted to vary [modify] them.