I am converting from VCL to FMX. In VCL, there was a function in a TBitmap's TCanvas called FloodFill, which allowed for a TBitmap's canvas to be flooded with a specific color, until another specific color was reached on the bitmap's canvas.
Is there an equivalent to this function in FMX?
There is not a FloodFill
function equivalent in FireMonkey, but you can use a path(TPathData) which can be filled. So you could define a path with the shape to fill, and then
use the FMX.Graphics.TCanvas.FillPath
to do the interior painting.