I am pretty new to this ray tracing software. It is simple to add custom surfaces and insert lenses from a catalog, but I can't figure out how to flip left-right a component without having to modify each surface manually.
This would be useful for instance using plano-concave lenses for collimation to reduce aberrations.
Can someone help me out? Thanks!
Well i found out! In Tool>Modify there is a Reverse Element tool that is pretty straight-forward to use.
http://zemax.com/support/knowledgebase/how-to-reverse-an-optical-system