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Poor memcpy Performance on Linux


We have recently purchased some new servers and are experiencing poor memcpy() performance. The memcpy() performance is 3x slower on the servers compared to our laptops.

Server Specs

  • Chassis and Mobo: SUPER MICRO 1027GR-TRF
  • CPU: 2x Intel Xeon E5-2680 @ 2.70 Ghz
  • Memory: 8x 16GB DDR3 1600MHz

I am also testing on another server with slightly higher specs and seeing the same results as the above server.

Server 2 Specs

  • Chassis and Mobo: SUPER MICRO 10227GR-TRFT
  • CPU: 2x Intel Xeon E5-2650 v2 @ 2.6 Ghz
  • Memory: 8x 16GB DDR3 1866MHz

Laptop Specs

  • Chassis: Lenovo W530
  • CPU: 1x Intel Core i7 i7-3720QM @ 2.6Ghz
  • Memory: 4x 4GB DDR3 1600MHz

Operating System

$ cat /etc/redhat-release
Scientific Linux release 6.5 (Carbon) 
$ uname -a                      
Linux r113 2.6.32-431.1.2.el6.x86_64 #1 SMP Thu Dec 12 13:59:19 CST 2013 x86_64 x86_64 x86_64 GNU/Linux

Compiler (on all systems)

$ gcc --version
gcc (GCC) 4.6.1

Also tested with gcc 4.8.2 based on a suggestion from @stefan. There was no performance difference between compilers.

Test Code

The test code below is a canned test to duplicate the problem I am seeing in our production code. I know this benchmark is simplistic but it was able to exploit and identify our problem. The code creates two 1GB buffers and memcpys between them, timing the memcpy call. You can specify alternate buffer sizes on the command line using: ./big_memcpy_test [SIZE_BYTES]

#include <chrono>
#include <cstring>
#include <iostream>
#include <cstdint>

class Timer
{
 public:
  Timer()
      : mStart(),
        mStop()
  {
    update();
  }

  void update()
  {
    mStart = std::chrono::high_resolution_clock::now();
    mStop  = mStart;
  }

  double elapsedMs()
  {
    mStop = std::chrono::high_resolution_clock::now();
    std::chrono::milliseconds elapsed_ms =
        std::chrono::duration_cast<std::chrono::milliseconds>(mStop - mStart);
    return elapsed_ms.count();
  }

 private:
  std::chrono::high_resolution_clock::time_point mStart;
  std::chrono::high_resolution_clock::time_point mStop;
};

std::string formatBytes(std::uint64_t bytes)
{
  static const int num_suffix = 5;
  static const char* suffix[num_suffix] = { "B", "KB", "MB", "GB", "TB" };
  double dbl_s_byte = bytes;
  int i = 0;
  for (; (int)(bytes / 1024.) > 0 && i < num_suffix;
       ++i, bytes /= 1024.)
  {
    dbl_s_byte = bytes / 1024.0;
  }

  const int buf_len = 64;
  char buf[buf_len];

  // use snprintf so there is no buffer overrun
  int res = snprintf(buf, buf_len,"%0.2f%s", dbl_s_byte, suffix[i]);
  
  // snprintf returns number of characters that would have been written if n had
  //       been sufficiently large, not counting the terminating null character.
  //       if an encoding error occurs, a negative number is returned.
  if (res >= 0)
  {
    return std::string(buf);
  }
  return std::string();
}

void doMemmove(void* pDest, const void* pSource, std::size_t sizeBytes)
{
  memmove(pDest, pSource, sizeBytes);
}

int main(int argc, char* argv[])
{
  std::uint64_t SIZE_BYTES = 1073741824; // 1GB
  
  if (argc > 1)
  {
    SIZE_BYTES = std::stoull(argv[1]);
    std::cout << "Using buffer size from command line: " << formatBytes(SIZE_BYTES)
              << std::endl;
  }
  else
  {
    std::cout << "To specify a custom buffer size: big_memcpy_test [SIZE_BYTES] \n"
              << "Using built in buffer size: " << formatBytes(SIZE_BYTES)
              << std::endl;
  }
  

  // big array to use for testing
  char* p_big_array = NULL;

  ////////////
  // malloc 
  {
    Timer timer;
  
    p_big_array = (char*)malloc(SIZE_BYTES * sizeof(char));
    if (p_big_array == NULL)
    {
      std::cerr << "ERROR: malloc of " << SIZE_BYTES << " returned NULL!"
                << std::endl;
      return 1;
    }
    
    std::cout << "malloc for " << formatBytes(SIZE_BYTES) << " took "
              << timer.elapsedMs() << "ms"
              << std::endl;
  }
  
  ////////////
  // memset
  {
    Timer timer;

    // set all data in p_big_array to 0
    memset(p_big_array, 0xF, SIZE_BYTES * sizeof(char));

    double elapsed_ms = timer.elapsedMs();
    std::cout << "memset for " << formatBytes(SIZE_BYTES) << " took "
              << elapsed_ms << "ms "
              << "(" << formatBytes(SIZE_BYTES / (elapsed_ms / 1.0e3)) << " bytes/sec)"
              << std::endl;
  }

  ////////////
  // memcpy 
  {
    char* p_dest_array = (char*)malloc(SIZE_BYTES);
    if (p_dest_array == NULL)
    {
      std::cerr << "ERROR: malloc of " << SIZE_BYTES << " for memcpy test"
                << " returned NULL!"
                << std::endl;
      return 1;
    }
    memset(p_dest_array, 0xF, SIZE_BYTES * sizeof(char));

    // time only the memcpy FROM p_big_array TO p_dest_array
    Timer timer;

    memcpy(p_dest_array, p_big_array, SIZE_BYTES * sizeof(char));
    
    double elapsed_ms = timer.elapsedMs();
    std::cout << "memcpy for " << formatBytes(SIZE_BYTES) << " took "
              << elapsed_ms << "ms "
              << "(" << formatBytes(SIZE_BYTES / (elapsed_ms / 1.0e3)) << " bytes/sec)"
              << std::endl;

    // cleanup p_dest_array
    free(p_dest_array);
    p_dest_array = NULL;
  }

  ////////////
  // memmove
  {
    char* p_dest_array = (char*)malloc(SIZE_BYTES);
    if (p_dest_array == NULL)
    {
      std::cerr << "ERROR: malloc of " << SIZE_BYTES << " for memmove test"
                << " returned NULL!"
                << std::endl;
      return 1;
    }
    memset(p_dest_array, 0xF, SIZE_BYTES * sizeof(char));

    // time only the memmove FROM p_big_array TO p_dest_array
    Timer timer;

    // memmove(p_dest_array, p_big_array, SIZE_BYTES * sizeof(char));
    doMemmove(p_dest_array, p_big_array, SIZE_BYTES * sizeof(char));
    
    double elapsed_ms = timer.elapsedMs();
    std::cout << "memmove for " << formatBytes(SIZE_BYTES) << " took "
              << elapsed_ms << "ms "
              << "(" << formatBytes(SIZE_BYTES / (elapsed_ms / 1.0e3)) << " bytes/sec)"
              << std::endl;

    // cleanup p_dest_array
    free(p_dest_array);
    p_dest_array = NULL;
  }


  // cleanup
  free(p_big_array);
  p_big_array = NULL;
  
  return 0;
}

CMake File to Build

project(big_memcpy_test)
cmake_minimum_required(VERSION 2.4.0)

include_directories(${CMAKE_CURRENT_SOURCE_DIR})

# create verbose makefiles that show each command line as it is issued
set( CMAKE_VERBOSE_MAKEFILE ON CACHE BOOL "Verbose" FORCE )
# release mode
set( CMAKE_BUILD_TYPE Release )
# grab in CXXFLAGS environment variable and append C++11 and -Wall options
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x -Wall -march=native -mtune=native" )
message( INFO "CMAKE_CXX_FLAGS = ${CMAKE_CXX_FLAGS}" )

# sources to build
set(big_memcpy_test_SRCS
  main.cpp
)

# create an executable file named "big_memcpy_test" from
# the source files in the variable "big_memcpy_test_SRCS".
add_executable(big_memcpy_test ${big_memcpy_test_SRCS})

Test Results

Buffer Size: 1GB | malloc (ms) | memset (ms) | memcpy (ms) | NUMA nodes (numactl --hardware)
---------------------------------------------------------------------------------------------
Laptop 1         | 0           | 127         | 113         | 1
Laptop 2         | 0           | 180         | 120         | 1
Server 1         | 0           | 306         | 301         | 2
Server 2         | 0           | 352         | 325         | 2

As you can see the memcpy() and memset() on our servers are much slower than on our laptops.

Varying buffer sizes

I have tried buffers from 100MB to 5GB all with similar results (servers slower than laptop).

NUMA Affinity

I read about people having performance issues with NUMA so I tried setting CPU and memory affinity using numactl but the results remained the same.

Server NUMA Hardware:

$ numactl --hardware                                                            
available: 2 nodes (0-1)                                                                     
node 0 cpus: 0 1 2 3 4 5 6 7 16 17 18 19 20 21 22 23                                         
node 0 size: 65501 MB                                                                        
node 0 free: 62608 MB                                                                        
node 1 cpus: 8 9 10 11 12 13 14 15 24 25 26 27 28 29 30 31                                   
node 1 size: 65536 MB                                                                        
node 1 free: 63837 MB                                                                        
node distances:                                                                              
node   0   1                                                                                 
  0:  10  21                                                                                 
  1:  21  10 

Laptop NUMA Hardware:

$ numactl --hardware
available: 1 nodes (0)
node 0 cpus: 0 1 2 3 4 5 6 7
node 0 size: 16018 MB
node 0 free: 6622 MB
node distances:
node   0 
  0:  10

Setting NUMA Affinity:

$ numactl --cpunodebind=0 --membind=0 ./big_memcpy_test

Any help resolving this is greatly appreciated.

Edit: GCC Options

I have tried compiling with different GCC options:

Compiling with -march and -mtune set to native

g++ -std=c++0x -Wall -march=native -mtune=native -O3 -DNDEBUG -o big_memcpy_test main.cpp 

Result: Exact same performance

Compiling with -O2 instead of -O3

g++ -std=c++0x -Wall -march=native -mtune=native -O2 -DNDEBUG -o big_memcpy_test main.cpp

Result: Exact same performance

Edit: Changing memset() to write 0xF instead of 0 to avoid NULL page

Result: Exact same performance

Edit: Cachebench results

In order to rule out that my test program is too simplistic I downloaded a real benchmarking program LLCacheBench.

I built the benchmark on each machine separately to avoid architecture issues. Below are my results.

laptop vs server memcpy performance

Notice the VERY large difference is performance on the larger buffer sizes. The last size tested (16777216) performed at 18849.29 MB/sec on the laptop and 6710.40 on the server. That's about a 3x difference in performance. You can also notice that the performance dropoff of the server is much steeper than on the laptop.

Edit: memmove() is 2x FASTER than memcpy() on the server

Based on some experimentation I have tried using memmove() instead of memcpy() in my test case and have found a 2x improvement on the server. memmove() on the laptop runs slower than memcpy() but oddly enough runs at the same speed as the memmove() on the server. This begs the question, why is memcpy() so slow?

Updated Code to test memmove() along with memcpy(). I had to wrap the memmove() inside a function because if I left it inline GCC optimized it and performed the exact same as memcpy() (I assume GCC optimized it to memcpy() because it knew the locations did not overlap).

Updated Results:

Buffer Size: 1GB | malloc (ms) | memset (ms) | memcpy (ms) | memmove() | NUMA nodes (numactl --hardware)
---------------------------------------------------------------------------------------------------------
Laptop 1         | 0           | 127         | 113         | 161       | 1
Laptop 2         | 0           | 180         | 120         | 160       | 1
Server 1         | 0           | 306         | 301         | 159       | 2
Server 2         | 0           | 352         | 325         | 159       | 2

Edit: Naive memcpy()

I have implemented my own naive version of memcpy() and tested it:

naiveMemcpy() Source

void naiveMemcpy(void* pDest, const void* pSource, std::size_t sizeBytes)
{
  char* p_dest = (char*)pDest;
  const char* p_source = (const char*)pSource;
  for (std::size_t i = 0; i < sizeBytes; ++i)
  {
    *p_dest++ = *p_source++;
  }
}

naiveMemcpy() Results Compared to memcpy():

Buffer Size: 1GB | memcpy (ms) | memmove(ms) | naiveMemcpy()
------------------------------------------------------------
Laptop 1         | 113         | 161         | 160
Server 1         | 301         | 159         | 159
Server 2         | 325         | 159         | 159

Edit: Assembly Output

Simple memcpy() source:

#include <cstring>
#include <cstdlib>

int main(int argc, char* argv[])
{
  size_t SIZE_BYTES = 1073741824; // 1GB
  
  char* p_big_array  = (char*)malloc(SIZE_BYTES * sizeof(char));
  char* p_dest_array = (char*)malloc(SIZE_BYTES * sizeof(char));
  
  memset(p_big_array,  0xA, SIZE_BYTES * sizeof(char));
  memset(p_dest_array, 0xF, SIZE_BYTES * sizeof(char));
    
  memcpy(p_dest_array, p_big_array, SIZE_BYTES * sizeof(char));
    
  free(p_dest_array);
  free(p_big_array);
  
  return 0;
}

Assembly Output: This is the exact same on both the server and the laptop.

        .file   "main_memcpy.cpp"
        .section        .text.startup,"ax",@progbits
        .p2align 4,,15
        .globl  main
        .type   main, @function
main:
.LFB25:
        .cfi_startproc
        pushq   %rbp
        .cfi_def_cfa_offset 16
        .cfi_offset 6, -16
        movl    $1073741824, %edi
        pushq   %rbx
        .cfi_def_cfa_offset 24
        .cfi_offset 3, -24
        subq    $8, %rsp
        .cfi_def_cfa_offset 32
        call    malloc
        movl    $1073741824, %edi
        movq    %rax, %rbx
        call    malloc
        movl    $1073741824, %edx
        movq    %rax, %rbp
        movl    $10, %esi
        movq    %rbx, %rdi
        call    memset
        movl    $1073741824, %edx
        movl    $15, %esi
        movq    %rbp, %rdi
        call    memset
        movl    $1073741824, %edx
        movq    %rbx, %rsi
        movq    %rbp, %rdi
        call    memcpy
        movq    %rbp, %rdi
        call    free
        movq    %rbx, %rdi
        call    free
        addq    $8, %rsp
        .cfi_def_cfa_offset 24
        xorl    %eax, %eax
        popq    %rbx
        .cfi_def_cfa_offset 16
        popq    %rbp
        .cfi_def_cfa_offset 8
        ret
        .cfi_endproc
.LFE25:
        .size   main, .-main
        .ident  "GCC: (GNU) 4.6.1"
        .section        .note.GNU-stack,"",@progbits

PROGRESS!!!! asmlib

Based on suggestion from @tbenson I tried running with the asmlib version of memcpy(). My results initially were poor but after changing SetMemcpyCacheLimit() to 1GB (size of my buffer) I was running at speed on par with my naive for loop!

Bad news is that the asmlib version of memmove() is slower than the glibc version, it is now running at the 300ms mark (on par with the glibc version of memcpy()). Weird thing is that on the laptop when I SetMemcpyCacheLimit() to a large number it hurts performance...

In the results below the lines marked with SetCache have SetMemcpyCacheLimit set to 1073741824. The results without SetCache do not call SetMemcpyCacheLimit().

Results using functions from asmlib:

Buffer Size: 1GB  | memcpy (ms) | memmove(ms) | naiveMemcpy()
------------------------------------------------------------
Laptop            | 136         | 132         | 161
Laptop SetCache   | 182         | 137         | 161
Server 1          | 305         | 302         | 164
Server 1 SetCache | 162         | 303         | 164
Server 2          | 300         | 299         | 166
Server 2 SetCache | 166         | 301         | 166

Starting to lean towards cache issue, but what would cause this?


Solution

  • [I would make this a comment, but do not have enough reputation to do so.]

    I have a similar system and see similar results, but can add a few data points:

    • If you reverse the direction of your naive memcpy (i.e. convert to *p_dest-- = *p_src--), then you may get much worse performance than for the forward direction (~637 ms for me). There was a change in memcpy() in glibc 2.12 that exposed several bugs for calling memcpy on overlapping buffers (http://lwn.net/Articles/414467/) and I believe the issue was caused by switching to a version of memcpy that operates backwards. So, backward versus forward copies may explain the memcpy()/memmove() disparity.
    • It seems to be better to not use non-temporal stores. Many optimized memcpy() implementations switch to non-temporal stores (which are not cached) for large buffers (i.e. larger than the last level cache). I tested Agner Fog's version of memcpy (http://www.agner.org/optimize/#asmlib) and found that it was approximately the same speed as the version in glibc. However, asmlib has a function (SetMemcpyCacheLimit) that allows setting the threshold above which non-temporal stores are used. Setting that limit to 8GiB (or just larger than the 1 GiB buffer) to avoid the non-temporal stores doubled performance in my case (time down to 176ms). Of course, that only matched the forward-direction naive performance, so it is not stellar.
    • The BIOS on those systems allows four different hardware prefetchers to be enabled/disabled (MLC Streamer Prefetcher, MLC Spatial Prefetcher, DCU Streamer Prefetcher, and DCU IP Prefetcher). I tried disabling each, but doing so at best maintained performance parity and reduced performance for a few of the settings.
    • Disabling the running average power limit (RAPL) DRAM mode has no impact.
    • I have access to other Supermicro systems running Fedora 19 (glibc 2.17). With a Supermicro X9DRG-HF board, Fedora 19, and Xeon E5-2670 CPUs, I see similar performance as above. On a Supermicro X10SLM-F single socket board running a Xeon E3-1275 v3 (Haswell) and Fedora 19, I see 9.6 GB/s for memcpy (104ms). The RAM on the Haswell system is DDR3-1600 (same as the other systems).

    UPDATES

    • I set the CPU power management to Max Performance and disabled hyperthreading in the BIOS. Based on /proc/cpuinfo, the cores were then clocked at 3 GHz. However, this oddly decreased memory performance by around 10%.
    • memtest86+ 4.10 reports bandwidth to main memory of 9091 MB/s. I could not find if this corresponds to read, write, or copy.
    • The STREAM benchmark reports 13422 MB/s for copy, but they count bytes as both read and written, so that corresponds to ~6.5 GB/s if we want to compare to the above results.