See [Solution]
FileReference.load();
does not have a function to unload, just as there is new Loader ().unload();
.
Must be a "BUG" from Flash or FileReference
needs improvement, type in a new version add a function like this: FileReference.unload();
Or am I mistaken and exists a SOLUTION?
I tried to set "NULL" to a variable of type FileReference
, but clearly this does not work for the Flash works with GC (garbage collector), but this is not the focus of the question.
The problem is that a lot of memory when loading multiple files with new FileReferenceList
is necessary, but I can not free memory after the process.
How to free memory after use of FileRerence
?
See my code:
package {
import com.mainpackage.LoaderTestCase;
import flash.net.FileReferenceList;
import flash.net.FileReference;
import flash.net.FileFilter;
import flash.events.Event;
import flash.display.MovieClip;
public class Main extends MovieClip {
private var listFiles:Array;
private var allTypes:Array;
private var fileRef:FileReferenceList;
private var test:int;
public function Main()
{
test = 0;
listFiles = [];
allTypes = [];
fileRef = new FileReferenceList();
fileRef.addEventListener(Event.SELECT, select);
fileRef.browse(allTypes);
}
private function select(e:Event):void
{
listFiles = fileRef.fileList;
for(var i:uint=0, j:uint=listFiles.length; i<j; i++)
{
insert(i);
}
}
private function insert(c:int):void
{
var fire:LoaderTestCase = new LoaderTestCase(listFiles[c]);
fire.destroy(function():void
{
//Delete LoaderTestCase after timeout ???
fire = null;
test++;
if(test>=listFiles.length) {//Remove FileReference
fileRef.removeEventListener(Event.SELECT, select);
fileRef = null;
for(var i:uint=0, j:uint=listFiles.length; i<j; i++) {
listFiles[i] = null;
}
listFiles = null;
trace("Clear memory");
}
});
}
}
}
package com.mainpackage
{
import flash.net.FileReference;
import flash.events.Event;
import flash.display.Loader;
public class LoaderTestCase
{
private var file:FileReference;
private var loader:Loader;
private var callback:Function;
public function LoaderTestCase(e:FileReference)
{
file = e;
trace("OPEN: " + file.name);
file.addEventListener(Event.COMPLETE, loadFile);
file.load();
e = null;
}
public function loadFile(e:Event):void
{
file.removeEventListener(Event.COMPLETE, loadFile);
trace("LOAD: " + file.name);
file = null;
e = null;
callback();
}
public function destroy(a:Function):void
{
callback = a;
}
}
}
I reached my goal, if I so did FileReferenceList.fileList[5] = null;
(when the "sixth file" is not being used more) Flash memory immediately frees this specific FileReference
.
In the others words:
This not work:
private var file:FileReference;
...
file = FileReferenceList.fileList[5];
...
file = null;
But this worked:
FileReferenceList.fileList[5] = null;
Worked on all Desktop/Plugins/PepperFlash.
See worked code:
package {
import flash.net.FileReferenceList;
import flash.net.FileReference;
import flash.net.FileFilter;
import flash.events.MouseEvent;
import flash.events.Event;
import flash.display.Sprite;
public class Main extends Sprite
{
private var listFiles:Array;
private var allTypes:Array;
private var fileRef:FileReferenceList;
private var tmpFile:FileReference;
private var i:uint=0;
private var j:uint=0;
private var timer:uint;
private var imageTypes:FileFilter;
private var enable:Boolean;
public function Main()
{
imageTypes = new FileFilter(
"Images (*.JPG;*.JPEG;*.JPE;)", "*.jpg; *.jpeg; *.jpe;"
);
listFiles = [];
allTypes = [imageTypes];
eventBrowse(true);
}
private function eventBrowse(a:Boolean):void
{
enable = a;
if(a===true) {
stage.addEventListener(MouseEvent.CLICK, browse);
fileRef = new FileReferenceList();
fileRef.addEventListener(Event.SELECT, select);
} else {
fileRef.removeEventListener(Event.SELECT, select);
fileRef = null;
stage.removeEventListener(MouseEvent.CLICK, browse);
}
}
private function browse(e:MouseEvent):void
{
if(enable===true) {
fileRef.browse(allTypes);
}
}
private function select(e:Event):void
{
listFiles = fileRef.fileList;
eventBrowse(false);
i=0;
j=listFiles.length;
if(j>0) {
loadNextFile();
}
}
private function loadNextFile():void
{
if(!(i<j)) {
listFiles = null;
trace("Free memory???");
trace("--------------");
trace("listFiles:"+ listFiles);
trace("allTypes:" + allTypes);
trace("fileRef:" + fileRef);
trace("tmpFile:" + tmpFile);
trace("i:" + i);
trace("j:" + j);
trace("timer:" + timer);
trace("--------------");
eventBrowse(true);
return;
}
tmpFile = listFiles[i];
trace("Initiate load:" + tmpFile.name);
tmpFile.addEventListener(Event.COMPLETE, loadedFile);
tmpFile.load();
}
private function loadedFile(f:Event):void
{
trace(listFiles);
trace("Finished load:" + tmpFile.name);
tmpFile.removeEventListener(Event.COMPLETE, loadedFile);
tmpFile = null;
listFiles[i] = null;
i++;
loadNextFile();
}
}
}