I keep geeting a segfault in the main function. I create a pointer to a struct I created and I pass it's reference to another function which allocates and reallocates memory. Then accessing it in the main function (where it was originally defined) causes a segfault.
Here is my test code:
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
typedef struct {
char desc[20];
int nr;
} Kap;
void read(Kap *k);
int main(void) {
Kap *k = NULL;
read(k);
printf("__%s %d\n", k[4].desc, k[4].nr);
return 0;
}
void read(Kap *k) {
int size = 3;
k = (Kap*) calloc(size, sizeof(Kap));
k[0].nr = 1;
k[1].nr = 2;
k[2].nr = 3;
strcpy(k[0].desc, "hello0");
strcpy(k[1].desc, "hello1");
strcpy(k[2].desc, "hello2");
size *= 2;
k = (Kap*) realloc(k, sizeof(Kap)*size);
if(k == NULL) {
printf("ERROR\n");
exit(EXIT_FAILURE);
}
k[3].nr = 4;
k[4].nr = 5;
k[5].nr = 6;
strcpy(k[3].desc, "hello3");
strcpy(k[4].desc, "hello4");
strcpy(k[5].desc, "hello5");
}
What am I doing wrong?
Here's a simplified version of the problem you are having:
#include <stdio.h>
void func(int x)
{
x = 10;
}
int main()
{
int x = 5;
printf("x = %d\n", x);
func(x);
printf("x = %d\n", x);
}
The same reason x
does not change is the reason that k
does not change in your program. A simple way to fix it is this:
Kap *read()
{
Kap *k = calloc(...);
...
k = realloc(k, ...);
...
return k;
}
int main()
{
Kap *k = read();
...
}