I can't seem to figure out how to use the CollectionDataContract
attribute properly as soon as object references are involved. Any help is greatly appreciated. Warning: The code example might seem a little long, but I haven't found a way to explain this any shorter, so please bear with me. (Update: Today I learned that foobar is evil. I stand corrected, so I have replaced all references to "foo" and "bar" with a more meaningful example. Hope this helps.)
Consider this simple flashcard interface for a hypothetical quiz app:
interface IFlashcard
{
string Question {get; set;}
string Answer {get; set;}
}
It is implemented by classes Flashcard
and FlippedFlashcard
. Instances of FlippedFlashcard
are supposed to keep a reference to a corresponding instance of Flashcard
in order to reverse Question
and Answer
as some of the cards may work in "Jeopardy mode":
[DataContract]
class Flashcard : IFlashcard
{
[DataMember]
public string Question { get; set; }
[DataMember]
public string Answer { get; set; }
}
class FlippedFlashcard : IFlashcard
{
[DataMember]
public Flashcard OriginalFlashcard;
[DataMember]
public string Question
{
get { return OriginalFlashcard.Answer; }
set { OriginalFlashcard.Answer = value; }
}
[DataMember]
public string Answer
{
get { return OriginalFlashcard.Question; }
set { OriginalFlashcard.Question = value; }
}
}
Let's define a serializable collection of objects conforming to IFlashcard
...
[CollectionDataContract (ItemName = "Flashcard")]
class DeckOfFlashcards : List<IFlashcard>
{
}
...and fill it with some flashcards:
Flashcard f1 = new Flashcard() { Question = "What do you get when you multiply 6 by 7?", Answer = "42" };
FlippedFlashcard f2 = new FlippedFlashcard { OriginalFlashcard = f1 };
DeckOfFlashcards myDeck = new DeckOfFlashcards();
myDeck.Add(f1);
myDeck.Add(f2);
f1.Question = "What is the answer to life, the universe and everything?";
Console.WriteLine(f2.Answer); // >> What is the answer to life, the universe and everything?
Until now, everything works as I want it to work. When I change the Question
in f1 from "What do you get when you multiply 6 by 7?" to "What is the answer to life, the universe and everything?", the Answer
in f2 reflects this change correctly:
f1.Question = "What is the answer to life, the universe and everything?";
Console.WriteLine(f2.Answer); // >> What is the answer to life, the universe and everything?
I want to serialize this collection and keep the references between instances of Flashcard
and FlippedFlashcard
. Here is my attempt:
List<Type> types = new List<Type> { typeof(Flashcard), typeof(FlippedFlashcard) };
DataContractSerializer dcs = new DataContractSerializer(typeof(DeckOfFlashcards), types, 100, false, true, null);
XmlWriterSettings settings = new XmlWriterSettings();
settings.Indent = true;
using (XmlWriter writer = XmlWriter.Create("Flashcards.xml", settings))
dcs.WriteObject(writer, myDeck); // >> Question, Answer and OriginalFlashcard from f2 are serialized with "i:nil="true"
Unfortunately, the resulting Xml file lists Question
, Answer
and OriginalFlashcard
from f2 as empty:
<?xml version="1.0" encoding="utf-8"?>
<DeckOfFlashcards xmlns:i="http://www.w3.org/2001/XMLSchema-instance" z:Id="1" z:Size="2" xmlns:z="http://schemas.microsoft.com/2003/10/Serialization/" xmlns="http://schemas.datacontract.org/2004/07/Foobar">
<Flashcard z:Id="2" i:type="Flashcard">
<Answer z:Id="3">42</Answer>
<Question z:Id="4">What is the answer to life, the universe and everything?</Question>
</Flashcard>
<Flashcard z:Id="5" i:type="FlippedFlashcard">
<Answer z:Ref="4" i:nil="true" />
<OriginalFlashcard z:Ref="2" i:nil="true" />
<Question z:Ref="3" i:nil="true" />
</Flashcard>
</DeckOfFlashcards>
When I try to deserialize the collection from the file...
DeckOfFlashcards myOtherDeck;
using (var reader = XmlReader.Create("Flashcards.xml"))
myOtherDeck = (DeckOfFlashcards)dcs.ReadObject(reader); // >> fires NullReferenceException at "set { OriginalFoo.Bar2 = value; }" with value "What is the answer to life, the universe and everything?"
...I get a NullReferenceException
, probably when the Xml for the FlippedFlashcard
is hit.
Does anybody have any idea?
Got it!
In order to prevent the NullPointerException, it was necessary to review the [DataContract]
and [DataMember]
attributes. interface IFlashcard
needs no contract at all:
interface IFlashcard
{
string Question { get; set; }
string Answer { get; set; }
}
The code for class Flashcard
remains unchanged, just as I wrote it in the description. The only real change necessary was to remove the [DataMember]
attributes from Question
and Answer
in class FlippedFlashcard
, like this:
[DataContract]
class FlippedFlashcard : IFlashcard
{
[DataMember]
public Flashcard OriginalFlashcard { get; set; }
public string Question
{
get { return OriginalFlashcard.Answer; }
set { OriginalFlashcard.Answer = value; }
}
public string Answer
{
get { return OriginalFlashcard.Question; }
set { OriginalFlashcard.Question = value; }
}
}
Now everything works fine. :-)