I am trying to pass a member function of class A to a global function as parameter. What must I do to make this work? Also, is this a good idea? Context: I want to do this because (the synonym) doSomething(...)
is a very general function that is used in main()
as well as in different classes. Thus I can avoid to have several copies of the same code in my Project. What are alternatives (if it's not optimal)?
#include <iostream>
using namespace std;
double doSomething(int i, double (*f)(double)) { return (*f)(i); }
class A{
public:
A(double x) : number(x) {}
double times(double i) { return ::doSomething(i, &A::multiply);} //calles the global function and gives a member function as parameter
double multiply(double i) {return number*i;}
private:
double number;
};
int main() {
A obj(5.0);
cout << obj.times(3.5) <<endl;
return 0;
}
Compiler complains:
../src/test5.cpp: In member function ‘double A::times(double)’:
../src/test5.cpp:17:63: error: cannot convert ‘double (A::*)(double)’ to ‘double (*)(double)’ for argument ‘2’ to ‘double doSomething(int, double (*)(double))’
double times(double i) { return ::doSomething(i, &A::multiply);} //calles the global function and gives a parameter member function as parameter
^
../src/test5.cpp:17:65: warning: control reaches end of non-void function [-Wreturn-type]
double times(double i) { return ::doSomething(i, &A::multiply);} //calles the global function and gives a parameter member function as parameter
Your doSomething
function expects a free function pointer (free function means non-member function). You try to pass a member function pointer to it. This will not work. Why? When you have a free function, say void f(double)
, you can simply call it:
f(3.14);
on the other hand, when you have a member (and non-static) function, to call it you need an object, e.g.:
obj.m(3.14);
and you cannot call a member function without an object. So a member function cannot be used interchangeably with free function, since they are called in different way. Think about the (*f)(i)
call in the doSomething
function - what would be the A
object for multiply
to call upon?
Your design needs rethinking. If you want to share code, maybe you need some class hierarchy and the common code in the base class?