Basically, I want to display a binary tree in WinRT. I have an ObservableCollection
which contains the values of the nodes.
What do you think is the best way to start trying with?
If a "standard" TreeView
control doesn't satisfy your aesthetic needs - you could either try to build a tree out of some Shape
elements, possibly connected and most likely laid out on a Canvas
or alternatively to support huge trees - use DirectX - either with a native WinRT component or using SharpDX.