I'm trying to figure out how to find how much time is my application running, but all I can find are:
Clock()
timersub()
and some similar stuff, but I can't use them, ....
what must I include in my code so I can use them?
like I include:
using System.Collections.Generic;
so I can use:
List<int> ints = new List<int>();
and if I do:
#include <time.h> // I get: Wrong preprocessor directive
Also I need floating point since start up and what I do get from:
System.DateTime.Now; // - not float but sealed struct
I normally use the StopWatch class
using System.Diagnostics;
Stopwatch sw = Stopwatch.StartNew();
Do Stuff...
sw.Stop();
TimeSpan elapsedTime = sw.Elapsed;