I saw this animation/morphing in the Facebook Paper app where they would morph the Menu Button, the one when you pull down the menu, into an X and back when you tap it. I recorded it because i don't know how to show it any other way.
https://www.youtube.com/watch?v=y6j_mVgv-NM
Can someone explain to me how this is done? I would like this for my app.
That was awesome, hadn't seen that before.
Created a quick gist that does that:
https://gist.github.com/mnmaraes/9458421
Edit: So it's not just a link, the key concepts are the two methods:
-(void)morphToX
{
CGFloat angle = M_PI_4;
CGPoint center = CGPointMake(120., 120.);
__weak TUIViewController *weakSelf = self;
[UIView animateWithDuration:0.8 delay:0.0 usingSpringWithDamping:0.6 initialSpringVelocity:2.0 options:UIViewAnimationOptionCurveEaseOut animations:^{
TUIViewController *strongSelf = weakSelf;
strongSelf.topLineView.transform = CGAffineTransformMakeRotation(-angle*5);
strongSelf.topLineView.center = center;
strongSelf.bottomLineView.transform = CGAffineTransformMakeRotation(angle*5);
strongSelf.bottomLineView.center = center;
strongSelf.centerLineView.transform = CGAffineTransformMakeScale(0., 1.0);
} completion:^(BOOL finished) {
}];
}
and:
-(void)morphToLine
{
__weak TUIViewController *weakSelf = self;
[UIView animateWithDuration:0.8 delay:0.0 usingSpringWithDamping:0.6 initialSpringVelocity:2.0 options:UIViewAnimationOptionCurveEaseOut animations:^{
TUIViewController *strongSelf = weakSelf;
strongSelf.topLineView.transform = CGAffineTransformIdentity;
strongSelf.topLineView.center = CGPointMake(120., 2.);
strongSelf.bottomLineView.transform = CGAffineTransformIdentity;
strongSelf.bottomLineView.center = CGPointMake(120., 238.);
strongSelf.centerLineView.transform = CGAffineTransformIdentity;
} completion:^(BOOL finished) {
}];
}
The first one animates from parallel lines to an X and the second from the X to the lines. Playing around with the numbers and options of the animations should give you different feels to play with.
Have fun!