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objective-csprite-kitskemitternode

SpriteKit - Showing SKEmitterNode


How to show SKEmitterNode without parent node? I want my particles to stay at the static place, and emitter moves. But generated particles moving with parent node.

[someNode addChild:SKEmitterNode]

Solution

  • Without parent node? SKScene:SKNode, so SKEmitterNode will always have parent node.

    Try setting targetNode property on emitter node to self (current SKScene).