I'm looking for "MouseJoints" or an equivalent in the new version of cocos2d (3.0) for iOS which use the Chipmunk physics library instead of Box2d. Is there anything like this? Thanks in advance!
For our tutorial chapter on firing a catapult by touch interaction I use a regular CCNode
that follows the user's touches and create a joint between that Node and the catapult arm.
This sufficiently replaces a MouseJoint.