I cannot seem to figure out this error that says "world must be declared final". Any advice? I am making a gridworld project (matching game). The segment
temparray.add(world.getLocation().getColor() );
requires it to be final... But adding final world.get etc etc says illegal start of expression.
import info.gridworld.actor.ActorWorld;
import info.gridworld.actor.*;
import info.gridworld.grid.*;
import info.gridworld.world.*;
import java.awt.Color;
import java.util.ArrayList;
public class cardGameDriver extends ActorWorld
{
public static void main( String[] args )
{
World world = new World();
world.show();
world.add( new card1());
world.add( new card1());
world.add( new card2());
world.add( new card2());
world.add( new card3());
world.add( new card3());
world.add( new card4());
world.add( new card4());
world.add( new card5());
world.add( new card5());
world.add( new card6());
world.add( new card6());
world.add( new card7());
world.add( new card7());
world.add( new card8());
world.add( new card8());
world.add( new card9());
world.add( new card9());
world.add( new card10());
world.add( new card10());
world.add( new card11());
world.add( new card11());
world.add( new card12());
world.add( new card12());
world.add( new card13());
world.add( new card13());
world.add( new card14());
world.add( new card14());
world.add( new card15());
world.add( new card15());
world.add( new card16());
world.add( new card16());
world.add( new card17());
world.add( new card17());
world.add( new card18());
world.add( new card18());
System.out.println( "Time yourself to see how fast you can make all 18 matches." );
ArrayList<cards> temparray = new ArrayList<cards>();
java.awt.KeyboardFocusManager.getCurrentKeyboardFocusManager()
.addKeyEventDispatcher(new java.awt.KeyEventDispatcher()
{
public boolean dispatchKeyEvent(java.awt.event.KeyEvent event)
{
String key = javax.swing.KeyStroke.getKeyStrokeForEvent(event).toString();
int x = 0;
if (key.equals("pressed ENTER"))
{
temparray.add(world.getLocation().getColor() );
x++;
if( x == 2 )
{
if( temparray.get(0) == temparray.get(1) )
{
System.out.println( "User has made a match!" );
}
else
{
System.out.println( "Try again!" );
}
x = 0;
}
}
return true;
}
});
}
}
Since you're trying to use a local variable inside a local class in a method, the variable must be declared final
. So, just add the final
modifier to the variable declaration:
final World world = new World();
Similar for other variables that are local to main
method and not for the local class e.g. temparray
.