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opencvimage-processinggpustereoscopydisparity-mapping

OpenCV Big difference between StereoSGBM and gpu::StereoBM_GPU


I try to generate disparity of stereo image by using OpenCV and optimize performance by using GPU but the results of them are different.

StereoSGBM initialize

StereoSGBM sbm;
sbm.SADWindowSize = 3;
sbm.numberOfDisparities = 144;
sbm.preFilterCap = 63;
sbm.minDisparity = -39;
sbm.uniquenessRatio = 10;
sbm.speckleWindowSize = 100;
sbm.speckleRange = 32;
sbm.disp12MaxDiff = 1;
sbm.fullDP = false;
sbm.P1 = 216;
sbm.P2 = 864;
sbm(grayLeftCurrentFrameCPU, grayRightCurrentFrameCPU, resultCurrentFrameCPU);
normalize(resultCurrentFrameCPU, resultNorCurrentFrameCPU, 0, 255, CV_MINMAX, CV_8U);

Result: https://i.sstatic.net/eov4N.jpg

gpu::StereoBM_GPU initialize

gpu::StereoBM_GPU *bm = new gpu::StereoBM_GPU();
bm->preset = gpu::StereoBM_GPU::BASIC_PRESET;
bm->ndisp = 48;
bm->winSize = 5;
bm->operator()(grayLeftCurrentFrameGPU, grayRightCurrentFrameGPU,       resultCurrentFrameGPU);
gpu::normalize(resultCurrentFrameGPU, resultNorCurrentFrameGPU, 0, 255, CV_MINMAX, CV_8U);

Result: https://i.sstatic.net/WVzrK.jpg

Does anyone know why?


Solution

  • gpu::StereoBM_GPU is the GPU version of cv::StereoBM (documentation link).

    cv::StereoSGBM uses another algorithm (documentation link), hence the different results.

    In order to determine why the result of gpu::StereoBM_GPU is wrong, it would be useful to know how you rectified your pair of images.