For a game I have six buttons which look good on mdpi. The 4 left buttons are 100x100px:
If I switch to hdpi, it looks like this:
The xml looks like this (I omitted all but one button to keep it simple):
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/gameContainer"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<FrameLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1.0"
android:orientation="vertical" >
<com.mydomain.mygame.game.GameSurface
android:id="@+id/gameSurface"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="@drawable/background_game" >
</com.mydomain.mygame.game.GameSurface>
<RelativeLayout
android:id="@+id/controlButtonContainer"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="horizontal" >
<ImageButton
android:id="@+id/button_left"
android:layout_width="100dp"
android:layout_height="100dp"
android:layout_alignParentBottom="true"
android:layout_marginBottom="100dp"
android:contentDescription="@string/button_left"
android:background="@drawable/control_button" />
</RelativeLayout>
</FrameLayout>
<LinearLayout
android:id="@+id/emptyBar"
android:layout_width="match_parent"
android:layout_height="40dp"
android:baselineAligned="false"
android:gravity="center"
android:orientation="horizontal" >
</LinearLayout>
</LinearLayout>
These attempts didn't work: I tried to use 100dp instead of wrap_content. I tried src instead of background as well as I tried different scaleType attributes.
Probably I could calculate the scaling factor in code, but I can't imagine that this is the proper way to do that. Why does it not scaled automatically, because what are dp then for? So how can I configure the right ratio in xml?
Please avoid use of specific size like 100dp . Try to use WRAP_CONTENT or MATCH_PARENT . and for different different screen sizes please use drawable-folders like drawable-hdpi and drawable-mdpi etc . And Put corrosponding images of android:background="@drawable/control_button" in all its specific folders .
Refer these linkes for multiple screen sizes : http://developer.android.com/guide/practices/screens_support.html http://developer.android.com/training/multiscreen/screensizes.html