I'm writing a simplified calculator using Qt with C++, for learning purposes. Each number is a QPushButton that uses the same slot to modify the text in a lineEdit widget being used as a display.
The slot uses the sender() method to figure out which button was pressed, so the correct number would be written on the display widget.
In order to have all the buttons working, I'd have to write a connection to each one of them, kinda like this:
connect(ui->button1, SIGNAL(clicked()), this, SLOT(writeNum()));
Since they all use the same slot, the only thing that changes is the button being used, so the next sender would be ui->button2
, ui->button3
, and so on. My question is, is there a way to reduce the number of defined connections?
Edit: Here's a useful link discussing precisely about this problem, in detail.
If you use QtDesigner or the form editor of QtCreator you can just drag lines between the 2 and it will fill in the code for you.
You could also keep all the buttons in a list structure, but I would use a QVector
not a standard array.
You might also want to reconsider using the sender()
method, it violates OOP design. Instead connect all the buttons to a QSignalMapper
and then connect mapped()
to your text box.