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objective-ccocoac-preprocessoruicolornscolor

How to automatically choose between NSColor and UIColor for the correct build system? (Using a #define, or something)


I'm trying to make a NSObject subclass that will have a lot of methods that return colors, so I wanna return UIColor if I'm building for iOS or NSColor if I'm building for OS X.
This is kind of a pseudo-code of what the expected behaviour should be:

#define COLOR #if TARGET_OS_IPHONE UIColor #elif TARGET_OS_MAC NSColor #endif

+ (COLOR *)makeMeColorful;

Is it possible to do something like this instead of making 2 methods for each of my object's method (one for iOS and another for OS X)?


Solution

  • This is absolutely doable. SKColor from SpriteKit for example, is defined like:

    #if TARGET_OS_IPHONE
    #define SKColor UIColor
    #else
    #define SKColor NSColor
    #endif
    

    And then utilized like this:

    SKColor *color = [SKColor colorWithHue:0.5 saturation:1.0 brightness:1.0 alpha:1.0];
    

    This simply takes advantage of the fact that UIColor and NSColor share some of their class methods.