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c++qtqt4qwidget

Qt - How to convert from QObject to UI elements?


I am working in Qt 4.7, and I have a QWidget object in my dialog. I need to go through each of the children and extract the current text into a QStringList. Every other object is a QCheckBox, and the rest are QComboBoxes (I would just need the text portion of both). So far the only way I could think of to do this would be to use the children() function to get them as QObject*'s and cast them, like this:

QStringList textlist;
for(int i = 0; i < ui->myWidget->children().size(); i++)
{
    if(i % 2 == 0)
    {
        QCheckBox *q = (QCheckBox *)ui->myWidget->children().at(i);
        textlist.append(q->text());
    }
    else
    {
        QComboBox *q = (QComboBox *)ui->myWidget->children().at(i);
        textlist.append(q->currentText());
    }
}

However, when I try to use this, it builds and compiles fine, but then crashes when it's run. I checked and both classes are subclasses (albeit indirectly through QAbstractButton and QWidget) of QObject, which is the type of the objects in the list ui->myWidget->children(), so I feel like they should be able to cast this way. I haven't worked much with this kind of thing before so I'm not sure if there's a better way to do this. If anyone has any ideas, it would be greatly appreciated. Thanks!

UPDATE: So, I can't get the casting to work this way or with the qobject_cast. I HAVE however discovered that I can go from QObject to QWidget, and I think I should be able to go from QWidget to the needed objects with dynamic_cast, but that doesn't work either. Right now I have this:

QStringList textlist;
for(int i = 0; i < ui->myWidget->children().size(); i++)
{
    QWidget *qw = qobject_cast<QWidget*>(ui->myWidget->children().at(i)
    if(i % 2 == 0)
    {
        QComboBox *q = dynamic_cast<QComboBox*>(qw);
        if(q)
        {
            textlist.append(q->text());
        }
    }
    else
    {
        QCheckBox *q = dynamic_cast<QCheckBox*>(qw);
        if(q)
        {
            textlist.append(q->currentText());
        }
    }
}

If anyone has any ideas, I'd appreciate the help. Thank you.

UPDATE2: I haven't found much online that helps with this still, so I may as well ask as well, if there is anyway to do this WITHOUT casting, i.e. getting the objects directly from the QWidget in their original type, I would really appreciate that as well. I'm not heartset on my current strategy or anything, it was just the only way I could think to do it - I'll take anything that works at this point.


Solution

  • You should think about using qobject_cast. After the cast you should also check if the object is valid.

    QStringList textlist;
    for(int i = 0; i < ui->myWidget->children().size(); i++)
    {
        if(i % 2 == 0)
        {
            QCheckBox *q = qobject_cast<QCheckBox*>(ui->myWidget->children().at(i));
            if(q)
               textlist.append(q->text());
        }
        else
        {
            QComboBox *q = qobject_cast<QComboBox*>(ui->myWidget->children().at(i));
            if(q)
               textlist.append(q->currentText());
        }
    }
    

    But this still seems like a bad design to me. The widget class that contains the comboboxes and checkboxes should have a function, that goes through the checkboxes and comboboxes and returns a QStringList. Then you could just call that function.

    Here is an example

    mywidget.h:

    namespace Ui {
    class MyWidget;
    }
    
    class MyWidget : public QWidget
    {
        Q_OBJECT
    
    public:
        explicit MyWidget(QWidget *parent = 0);
        ~MyWidget();
        QStringList getComboTextList();
        QStringList getCheckBoxTextList();
    
    private:
        Ui::MyWidget *ui;
        QList<QComboBox*> comboList;
        QList<QCheckBox*> checkList;
    };
    

      mywidget.cpp:

    MyWidget::MyWidget(QWidget *parent) :
        QWidget(parent),
        ui(new Ui::MyWidget)
    {
        ui->setupUi(this);
        this->setLayout(new QVBoxLayout);
        for(int i = 0; i < 5; i++)
        {
            QCheckBox *checkBox = new QCheckBox(this);
            this->layout()->addWidget(checkBox);
            checkBox->setText(QString("Check box #%1").arg(i));
            checkList.append(checkBox);
        }
    
        for(int i = 0; i < 5; i++)
        {
            QComboBox *comboBox = new QComboBox(this);
            this->layout()->addWidget(comboBox);
            comboBox->addItem("Combo box item 1");
            comboBox->addItem("Combo box item 2");
            comboList.append(comboBox);
        }
    }
    
    MyWidget::~MyWidget()
    {
        delete ui;
    }
    
    QStringList MyWidget::getComboTextList()
    {
        QStringList returnList;
        for(int i = 0; i < comboList.length(); i++)
        {
            returnList << comboList[i]->currentText();
        }
        return returnList;
    }
    
    QStringList MyWidget::getCheckBoxTextList()
    {
        QStringList returnList;
        for(int i = 0; i < checkList.length(); i++)
        {
            returnList << checkList[i]->text();
        }
        return returnList;
    }
    

    Then in your other class you can just call getCheckBoxTextList or getComboTextList like this:

    QStringList comboTextList = myWidget->getComboBoxList();
    QStringList checkTextList = myWidget->getCheckBoxTextList();