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c#wpfmouseeventviewport3d

Viewport3D Mouse Event doesn't fire when hitting background


I set up a Viewport3D with a MouseEventHandler

[...]
Main3DWindow.MouseUp += new MouseButtonEventHandler(mainViewport_MouseUp);
[...]
void mainViewport_MouseUp (object sender, MouseButtonEventArgs e) {
    Point location = e.GetPosition(Main3DWindow);
    ModelVisual3D result = GetHitTestResult(location);
    if (result == null) {
        _CurrentData.Unselect();
        return;
    }
    _CurrentData.SelectItemFromObjectList(result);
}

And it works pretty fine when an object is clicked. My expectation was: If no object is clicked (because the user clicked at the background) the result is null. But in fact the mainViewport_MouseUp-method is not even called.

My question: how can i detect clicks on the background of the Viewport3D?


Solution

  • It is as you wrote, it wont be fired.

    I solved that by defining events on border and put viewport into border. Sample is from XAML:

    <Border
                    MouseWheel="mainViewport_MouseWheel"
                    MouseMove="mainViewport_MouseMove"
                    MouseLeftButtonDown="mainViewport_MouseLeftButtonDown"
                    Background="Black">
                    <Viewport3D
                        Name="mainViewport"
                        ClipToBounds="True"
                        Grid.Row="0"
                        Grid.Column="0"
                        Grid.ColumnSpan="3"
                        Margin="0,0,0,0">
    .....
                    </Viewport3D>
                </Border>
    

    And in the code:

    private void mainViewport_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
    {
        Point location = e.GetPosition(mainViewport);
        try
        {
                    ModelVisual3D result = (ModelVisual3D)GetHitTestResult(location);
            //some code.......
        }
        catch
        {
            //some code .......
        }
    }