I'm trying to bind the Opacity property of a Rectangle shape to the Slider's value. So that when its value passes 2, the Rectangle fades out and when we decrease the slider's value and it passes the value of 2 it appears again with a fade in animation. What's the best practice to do this?
<Window x:Class="Layout.AnimateOpacity"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="AnimateOpacity" Height="300" Width="300">
<DockPanel VerticalAlignment="Center" HorizontalAlignment="Center"
Height="300" Width="300">
<Canvas DockPanel.Dock="Top"
Width="300" Height="200"
Background="Black">
<Rectangle x:Name="myRectangle"
Width="100" Height="100"
Canvas.Left="100" Canvas.Top="60"
Fill="Yellow">
</Rectangle>
</Canvas>
<Slider x:Name="mySlider" DockPanel.Dock="Bottom"
Height="30" Width="250"
Value="1" Maximum="3" Minimum="0" />
</DockPanel>
</Window>
Hook ValueChanged
event of slider and there you can do animation based on new and old value of slider.
XAML:
<Slider x:Name="mySlider" DockPanel.Dock="Bottom"
Height="30" Width="250"
Value="1" Maximum="3" Minimum="0"
ValueChanged="mySlider_ValueChanged" />
Code behind:
private void mySlider_ValueChanged(object sender,
RoutedPropertyChangedEventArgs<double> e)
{
if (e.NewValue > 2 && e.OldValue <= 2)
{
DoubleAnimation fadeOutAnimation = new DoubleAnimation(0.0,
new Duration(TimeSpan.FromSeconds(1)));
myRectangle.BeginAnimation(Rectangle.OpacityProperty, fadeOutAnimation);
}
else if(e.NewValue < 2 && e.OldValue >= 2)
{
DoubleAnimation fadeInAnimation = new DoubleAnimation(1.0,
new Duration(TimeSpan.FromSeconds(1)));
myRectangle.BeginAnimation(Rectangle.OpacityProperty, fadeInAnimation);
}
}