I am using a NSOperation queue to fetch images and shown them on my tableview cells. Until the image comes back I show the loading overlay and once the operation completes it intimates the delegate and then I remove the loading overlay.
Now, I wanted to time out the fetch operation after say 5 secs and remove the loading overlay but the timer based approach isn't working out. Please suggest.
Below is my code:
#import "MyImageFetchOperation.h"
#import "MyImageFetchController.h"
#import "MyHTTPRequest.h"
@interface MyImageFetchOperation ()
@property (nonatomic, strong) NSString *imageURL;
@property (nonatomic, weak) id <MyOperationCompletedDelegate> delegate;
@property (nonatomic, assign) BOOL isCompleted;
@property (nonatomic, weak) NSTimer *timeoutTimer;
@end
@implementation MyImageFetchOperation
@synthesize imageURL;
@synthesize delegate;
@synthesize isCompleted;
#define kMyImageFetchTimeout 5
#pragma mark -
#pragma mark Destruction
- (void)dealloc {
self.delegate = nil;
}
- (id)initWithImageURL:(NSString *)iImageURL delegate:(id)iDelegate {
if (self = [super init]) {
self.imageURL = iImageURL;
self.delegate = iDelegate;
}
return self;
}
- (void)main {
self.isCompleted = NO;
NSMutableURLRequest *aRequest = [NSMutableURLRequest requestWithURL:[NSURL URLWithString:self.imageURL]];
[aRequest setTimeoutInterval:kMyImageFetchTimeout];
[aRequest setHTTPMethod:@"GET"];
self.timeoutTimer = [NSTimer scheduledTimerWithTimeInterval:kMyImageFetchTimeout target:self selector:@selector(requestTimedOut) userInfo:nil repeats:NO];
[NSURLConnection sendAsynchronousRequest:aRequest queue:[NSOperationQueue mainQueue] completionHandler:^(NSURLResponse *response, NSData *iData, NSError *iConnectionError) {
if (!self.isCompleted) {
if (iConnectionError) {
[[MyImageFetchController sharedRunnerImageFetchControllerMy] urlFailed:self.imageURL];
}
UIImage *anImage = [UIImage imageWithData:iData];
if (anImage) {
[MyUtilities cacheFile:anImage withName:[self.imageURL runnerMD5HashMy] toDirectory:[self.delegate cacheDirectoryForImages]];
} else {
[[MyImageFetchController sharedRunnerImageFetchControllerMy] urlFailed:self.imageURL];
}
[self.delegate operationCompletedForURL:self.imageURL];
self.isCompleted = YES;
}
}];
}
- (void)requestTimedOut {
self.isCompleted = YES;
[self.timeoutTimer invalidate];
self.timeoutTimer = nil;
[[MyImageFetchController sharedRunnerImageFetchControllerMy] urlFailed:self.imageURL];
[self.delegate operationCompletedForURL:self.imageURL];
}
@end
You need a run loop to make your timer work, something like this:
- (void)main
{
// your code
yourTimer = ... // create your timer
NSRunLoop* runLoop = [NSRunLoop currentRunLoop];
[runLoop addTimer:yourTimer forMode:NSRunLoopCommonModes];
[runLoop run];
}
Oh, and, i guess it's better to set up your own autorelease pool in main.