I have a bug in this program, and I keep coming back to these two functions, but they look right to me. Anything wrong here?
long visual_time_get_msec(VisTime *time_)
{
visual_log_return_val_if_fail(time_ != NULL, 0);
return time_->tv_sec * 1000 + time_->tv_usec / 1000;
}
int visual_time_set_from_msec(VisTime *time_, long msec)
{
visual_log_return_val_if_fail(time_ != NULL, -VISUAL_ERROR_TIME_NULL);
long sec = msec / 1000;
long usec = 0;
visual_time_set(time_, sec, usec);
return VISUAL_OK;
}
visual_time_set_from_msec doesnt look right...
if someone calls visual_time_set_from_msec(time, 999), then your struct will be set to zero, rather the 999,000us.
What you should do is:
// Calculate number of seconds
long sec = msec / 1000;
// Calculate remainding microseconds after number of seconds is taken in to account
long usec = (msec - 1000*sec) * 1000;
it really depends on your inputs, but thats my 2 cents :-)