I am having a problem extracting the file directory of an audio file which is stored in my project resource folder. In my project, I have a mysounds.resx file in which I added a file (abc.mp3).
WMPLib.WindowsMediaPlayer wplayer = new WMPLib.WindowsMediaPlayer();
wplayer.URL = "E:/xyz.mp3";
wplayer.settings.setMode("loop",false);
wplayer.controls.play();
Here, when I give the "E:/xyz.mp3" directory in wplayer.URL, it plays fine. But what I want to do is to get the file path from mysounds.resx file in which I stored abc.mp3 and I want to use files paths from mysounds.resx file, not any absolute paths.
Is there anyone who can help me? I am not very good in C#. I really need this work around. Thank you in advance.
//Set up the temp path, I'm using a GUID for the file name to avoid any conflicts
var temporaryFilePath = String.Format("{0}{1}{2}", System.IO.Path.GetTempPath(), Guid.NewGuid().ToString("N"), ".mp3") ;
//Your resource accessor, my resource is called AudioFile
using (var memoryStream = new MemoryStream(Properties.Resources.AudioFile))
using(var tempFileStream = new FileStream(temporaryFilePath, FileMode.Create, FileAccess.Write))
{
//Set the memory stream position to 0
memoryStream.Position = 0;
//Reads the bytes from the audio file in resource, and writes them to the file
memoryStream.WriteTo(tempFileStream);
}
//Play your file
WMPLib.WindowsMediaPlayer wplayer = new WMPLib.WindowsMediaPlayer();
wplayer.URL = temporaryFilePath;
wplayer.settings.setMode("loop", false);
wplayer.controls.play();
//Delete the file after use
if(File.Exists(temporaryFilePath))
File.Delete(temporaryFilePath);