I've a class that inherits QPushButton widget. I want to have custom look of that button so i've overrided paintEvent method. All buttons that I want to paint are childs of QFrame object.
And there I have a problem. I can't repaint those objects.
My paintEvent function:
void Machine::paintEvent(QPaintEvent*) {
QPainter painter(this);
QRect geo = this->geometry();
int x, y, width, height;
x = geo.x()-10;
y = geo.y()-10;
width = geo.width()-3;
height = geo.height()-5;
painter.fillRect(x, y, width, height, QColor(220,220,220));
painter.drawText(x+10, y+10, "Machine " + QString::number(id));
}
When a widget is in top left corner of QFrame, desired effect is ok. But when I move button somewhere else, widget starts to disappear. On images you can see whats going on:
Button is just moved some px down-left. Why it works like this? QFrame which is a container for that button is big enough.
Thanks in advance ;)
The reason is in coordinate system: geometry
method returns position relatively to parent, but QPainter::drawRect
accepts rectangle in local coordinates. Try this code:
void Machine::paintEvent(QPaintEvent*) {
QPainter painter(this);
int width = size().width() - 3;
int height = size().height() - 5;
painter.fillRect(0, 0, width, height, QColor(220,220,220));
painter.drawText(10, 10, "Machine " + QString::number(id));
}