I am learning Java and figured that the best way to try and learn was to create a small text adventure that actually incorporates certain functions that I am actually trying to learn.
So, I have slowly been building my little game by trial and error and I am now at a stage where I would like to display it within an actual window and not within the IDE itself.
Here is the class which is called RoleGame:
package rolegame;
import java.util.*;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
public class RoleGame extends JFrame{
public static void main(String[] args){
RoleGame RoleGameObject = new RoleGame();
RoleGameObject.roleGame();
}
public void roleGame() {
JPanel roleGame = new JPanel();
add(roleGame);
this.setSize(1000, 1000);
// pack();
setVisible(true);
TheFellowship TheFellowshipObject = new TheFellowship();
TheFellowshipObject.yourParty();
System.out.println();
FellowshipInventory FellowshipInventoryObject = new FellowshipInventory();
FellowshipInventoryObject.inventory();
FellowshipAttributes FellowshipAttributesObject = new FellowshipAttributes();
FellowshipAttributesObject.characterAttributes();
Scanner in = new Scanner(System.in);
System.out.println();
System.out.println("You face a horde of terrible orcs...\nWhat are you going to do?\n\nYour options are as follows:\n ");
System.out.println("Roll a 1 to run...\nRoll a 2 to stand your ground...");
System.out.println("Roll a 3 to attack...\nRoll a 4 to attack the leader...");
System.out.println("Roll a 5 to have your whole party attack...\nRoll a 6 to kill them all...");
System.out.println();
System.out.print("Press return to roll the dice!!");
in.nextLine();
//System.out.println("You rolled a "+ num());
for(int i = 0; i < 1; i++){
int num = (int) (Math.random() * 6) + 1;
System.out.println("You rolled a " + num + "\n");
if(num == 1){
System.out.println("You run away to fight another day when the odds are better...");
TheHorde TheHordeObject = new TheHorde();
TheHordeObject.youRun();
}
else if(num == 2)
{
System.out.println("You stand your ground before the mighty horde...");
TheHorde TheHordeObject = new TheHorde();
TheHordeObject.standGround();
}
else if(num == 3)
{
System.out.println("You run towards your foe screaming at them as you go...");
TheHorde TheHordeObject = new TheHorde();
TheHordeObject.attack();
}
else if(num == 4)
{
System.out.println("You seek out the horde leader and make for him with your sword swinging...");
TheHorde TheHordeObject = new TheHorde();
TheHordeObject.attackLeader();
}
else if(num == 5)
{
System.out.println("You rally your party by shouting for their assistance to slain the horde...");
TheHorde TheHordeObject = new TheHorde();
TheHordeObject.rally();
}
else if(num == 6)
{
System.out.println("You and your party storm the horde and slain them all and cry victory...!!");
TheHorde TheHordeObject = new TheHorde();
TheHordeObject.killThem();
}
Fighting FightingObject = new Fighting();
FightingObject.fight();
}
}
}
First of all, please accept my apologies for the primitive code. I am sure you can appreciate that we all start at the bottom and this is a large learning curve for someone learning Java.
I have a couple of small issues with my code at the moment but I would really like to see it within its own window and then correct my other errors after.
Many thanks.
You first have to build an executable *. jar file. Doing that depends from the IDE, for example this is in Eclipse:
http://help.eclipse.org/juno/index.jsp?topic=%2Forg.eclipse.jdt.doc.user%2Ftasks%2Ftasks-33.htm
In Netbeans: http://www.wikihow.com/Generate-JAR-File-in-Netbeans
And you can run the jar file in the command line using:
java -jar <your_jar_file>.jar
You can also generate an exe file out of that, but that is a topic on its own.