Suppose i have this function:
class A {
template<class Collider> void Init();
};
Can i specialize it for Sphere and Box?
I call this function from other template function, so it is not easy to just use InitForSphere and InitForBox.
Yes, you can.
template<>
void A::Init<Box>() {}
template<>
void A::Init<Sphere>() {}
call it like
A a;
a.Init<Box>();