I am searching a method, where the program stops and waiting for a spesific key to be pressed by the user. May I can implement this one with a while loop? I need the best algorithm, if there exist a build-in function of waiting, to avoid the loop. I found several information on the official website of pygame, but nothing help.
Here is a testing algorithms but won't work:
key = "f"
while key != "K_f":
key = pygame.key.get_pressed()
if key[Keys.K_f]:
do something...
You could do it with a while loop and an event queue:
from pygame.locals import *
def wait():
while True:
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
if event.type == KEYDOWN and event.key == K_f:
return