I am creating an Immersion
type of app in Glass. I try to dynamically change a TextView in an Activity
, but the program just crashes when I go to that Activity. I'd prefer not to use Cards
since it is an immersive program.
Any idea how to get a TextView.setText
to work in a regular activity?
Thanks!
Activity OnCreate Method
TextView tvTest = (TextView)findViewById(R.id.testText);
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_new_checklist);
mGestureDetector = createGestureDetector(this);
readJson();
tvTest.setText("testing testing");
}
Activity XML
<FrameLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:padding="40px"
tools:context=".NewChecklistActivity" >
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="top|center_horizontal"
android:text="@string/newChecklist"
android:textSize="50px"
android:textStyle="bold" />
<TextView
android:id="@+id/testText"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
</FrameLayout>
Move this into onCreate after setContentView:
TextView tvTest = (TextView)findViewById(R.id.testText);
findViewByID() references the layout inflated by setContentView(). So it you use it beforehand, null is returned, hence a null pointer exception when you call a method on tvTest.