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objective-cmacosluamoai

Correct Documents Path with Sandboxed Mac application using MOAI


We have a Mac desktop Moai app that we are loading up inside an SFML context. The app itself is sandboxed correctly as this in our host is returning a path in ~/Library/Containers:

NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);

However, when we print out MoaiEnvironment.documentDirectory, it is still returning the path ~/Documents. Looking at the Moai lib, it looks like it's setting the path with the exact same code:

environment.SetValue ( MOAI_ENV_documentDirectory,  [[ NSSearchPathForDirectoriesInDomains ( NSDocumentDirectory, NSUserDomainMask, YES ) objectAtIndex:0 ] UTF8String ]);

How do we ensure the Moai binaries are set up to return the sandboxed path as well?


Solution

  • I ended up just creating a simple AKU extension similar to moaiext-ios, moaiext-osx:

    // aku/AKU-macosx.h
    
    #ifndef AKU_MACOSX_H
    #define AKU_MACOSX_H
    
    #import <Foundation/Foundation.h>
    
    void AKUMacOSXInit ();
    
    #endif
    

    // aku/AKU-macosx.mm
    
    #import <aku/AKU-macosx.h>
    
    #include <moaicore/moaicore.h>
    
    void AKUMacOSXInit () {
    
        MOAIEnvironment& environment = MOAIEnvironment::Get ();
    
        environment.SetValue ( MOAI_ENV_cacheDirectory, [ [ NSSearchPathForDirectoriesInDomains ( NSCachesDirectory, NSUserDomainMask, YES ) objectAtIndex:0 ] UTF8String ]);
        environment.SetValue ( MOAI_ENV_documentDirectory, [ [ NSSearchPathForDirectoriesInDomains ( NSDocumentDirectory, NSUserDomainMask, YES ) objectAtIndex:0 ] UTF8String ]);
    
    }
    

    We just import this header in our host now and call AKUMacOSXInit().