I want to follow the Hero with endless. I have using the following code with limit. It is limited area to follow the Hero.
Here is the coding:
CCSize size = CCDirector::sharedDirector()->getWinSize();
CCRect rect = CCRectMake(0, 0, size.width, size.height);
this->runAction(CCFollow::create(playerSprite, rect));
My game logic - Hero is moving continuously with no boundary.
How can hero follow the object with endless?
Any idea should help me a lot. Thanks in advance.
Try this..
this->runAction(CCFollow::create(playerSprite));