I'm developing a native app for Android and I'm trying to use functions such as glIsEnabled()
which appear to be only available in OpenGL ES 1.1. Google's docs claim that NDK 1.6R1 supports OpenGL ES v1.1 but the function call fails with "unimplemented Open GL ES API" and if I do a glGetString(GL_VERSION)
it returns "OpenGL ES 1.0 CM" as the version.
So if 1.1 is available, what do I have to link against to get it or what else do i need to change to get it?
The Android docs say (3D with OpenGL):
Finally, note that though Android does include some basic support for OpenGL ES 1.1, the support is not complete, and should not be relied upon at this time.
I'm guessing that this is the same with the NDK.