I defined BeginStoryboard object in resources in style.
In same style definition I would like use this BeginStoryboard object in 2 event triggers which fire animation.
It is possible that 2 different event triggers will use same object or I must define 2 different BeginStoryboard objects?
<Style x:Key="SerialPoster" TargetType="Border">
<Style.Resources>
<BeginStoryboard x:Key="SerialPosterBeginStoryBoard">
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
From="0"
To="1"
Duration="0:0:2"
AccelerationRatio="1" />
<DoubleAnimation Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
From="0"
To="1"
Duration="0:0:2"
AccelerationRatio="1" />
<DoubleAnimation Storyboard.TargetProperty="RenderTransform.Children[1].Angle"
From="70"
To="0"
Duration="0:0:2" />
</Storyboard>
</BeginStoryboard>
</Style.Resources>
<!-- TriggerAction object must be associated with one and only one trigger object. -->
<Style.Triggers>
<EventTrigger RoutedEvent="Border.Loaded">
<EventTrigger.Actions>
<StaticResource ResourceKey="SerialPosterBeginStoryBoard"/>
</EventTrigger.Actions>
</EventTrigger>
<EventTrigger RoutedEvent="Border.MouseEnter">
<EventTrigger.Actions>
<StaticResource ResourceKey="SerialPosterBeginStoryBoard" />
</EventTrigger.Actions>
</EventTrigger>
</Style.Triggers>
</Style>
Yes, it is possible to reference resource and so to reuse the resource instance at different places.
No need to place the Storyboard inside Style.Resource just place it inside Window.