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ioscocos2d-iphonescreensaver

Cocos2d and iOS: is there a way to stop the screensaver from starting in my game?


I was wondering if there is a way to stop the screensaver (locked screen) from starting on iOS whilst the game is running?

The game I am developing is on Cocos2d for iOS.

What I would like to achieve is:

"while my game is running I do not want the screensaver to start when normally it would trigger, for example when the user does not tap the screen for a while."


Solution

  • See here: setIdleTimerDisabled

    The property you're looking for is actually called the idle timer. Searching for that may help you find more info on it if the above doesn't work.