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scalafunctional-programmingpurely-functional

Updating immutable objects


I have the following class built:

class Player(val name: String, val onField: Boolean, val draft: Int, val perc: Int, val height: Int, val timePlayed: Int) {
override def toString: String = name

}

I'm trying to do

def play(team: List[Player]): List[Player] =
team map (p => new Player(p.name, p.onField, p.draft, p.perc, p.height, p.timePlayed + 1))

which is actually incrementing the field "timePlayed" by one, and return the new "List" of players.

Is there a more convenient way to do this? Perhaps:

def play(team: List[Player]): List[Player] =
team map (p => p.timeIncremented())

My question is how to implement timeIncremented() in a more convenient way? so that I don't have to do:

new Player(p.name, p.onField, p.draft, p.perc, p.height, p.timePlayed + 1)

Thanks!


Solution

  • You can use define Player as case class and use compiler generated method copy:

    case class Player(name: String, onField: Boolean, draft: Int, perc: Int, height: Int, timePlayed: Int) {
        override def toString: String = name
    }
    
    def play(team: List[Player]): List[Player] =
        team map (p => p.copy(timePlayed = p.timePlayed + 1))
    

    Also, as you see, constructor parameters are val by default.

    And you can define timeIncremented in Player and use it exactly as you want:

    case class Player(name: String, onField: Boolean, draft: Int, perc: Int, height: Int, timePlayed: Int) {
        override def toString: String = name
        def timeIncremented: Player = copy(timePlayed = this.timePlayed + 1)
    }
    
    def play(team: List[Player]): List[Player] =
        team map (_.timeIncremented)
    

    For more complex cases you can take a look at lenses:
    http://akisaarinen.fi/blog/2012/12/07/boilerplate-free-functional-lenses-for-scala/
    Cleaner way to update nested structures