A strange issue with OpenGL 3.0 under Mesa 9.2.1 on Ubuntu 13.10 (64-bit) is observed. Variable definition with explicit precision (like this: highp vec2 v;
) produces an error:
syntax error, unexpected VEC2, expecting ',' or ';'
It seems like precision qualifier is disabled there for some reasons. Mesa Release Notes doesn't clear the situation -- not bugs, nor notifications are relative to the topic.
P.S. with OpenGL ES 3.0 precision qualifier works correctly.
Make sure you specify #version 130
.
Without a #version
directive OpenGL will default to #version 110
where precision qualifiers are most certainly not valid.
P.S. with OpenGL ES 3.0 precision qualifier works correctly.
Unsurprising. Precision qualifiers work in both OpenGL ES GLSL #version
s.