I'm developing some Boo code that needs to be notified by an existing delegate in C#.
I'm getting a Boo compilation error in the constructor of the ActionBoo
class.
Please see the error message along with every alternative I tried.
# Boo
import System
class ActionBoo:
def constructor():
# Alternative #1
# ActionBoo.boo(9,25): BCE0051: Operator '+' cannot be used with a left hand side of type 'System.Action' and a right hand side of type 'callable(int) as void'.
ActionCS.action += Boo
# Alternative #2
# ActionBoo.boo(13,25): BCE0051: Operator '+' cannot be used with a left hand side of type 'System.Action' and a right hand side of type 'System.Action'.
ActionCS.action += Action[of int](Boo)
# Alternative #3
# This works, but it resets the delegate already set up in C#
ActionCS.action = Boo
def Boo(boo as int):
print 'Boo: ' + boo
actioncs = ActionCS()
actionBoo = ActionBoo()
ActionCS.action(3)
ActionCS
is an existing C# code with a multicast delegate.
Here is a simplified version of the original code:
// C#
using System;
public class ActionCS
{
public static Action<int> action;
public ActionCS()
{
action += Foo;
action += Bar;
}
public void Foo(int foo)
{
Console.WriteLine("Foo: " + foo);
}
public void Bar(int bar)
{
Console.WriteLine("Bar: " + bar);
}
public static void Main(string[] args)
{
ActionCS actioncs = new ActionCS();
action(5);
}
}
Here is how I compiled with Mono (v2.10.9-0) and Boo (v0.9.4.9) on Linux:
$ mcs ActionCS.cs
$ mono booc.exe -r:ActionCS.exe ActionBoo.boo
The C# code and Boo's "Alternative #3" run fine by calling:
$ mono ActionCS.exe
Foo: 5
Bar: 5
$ env MONO_PATH=$MONO_PATH:$BOO_HOME/bin mono ActionBoo.exe
Boo: 3
Does anyone know how to fix the Boo code?
In C# +=
is just syntactic sugar for Delegate.Combine
, so you could probably use that instead:
ActionCS.action = Delegate.Combine(ActionCS.action, Action[of int](Boo))
(note that I don't know anything about Boo specifically, only about .NET in general, so this is just an educated guess)