I have a callback that is called through a delegate. Inside it I will need to treat the buffer data that arrive from a record procedure. Normally in a unmanaged context I could do a reinterpret_cast on dwParam1 to get the object reference. But in a manged context how can I cast a DWORD_PTR to a managed object ref?
static void WaveInProc(HWAVEIN hwi, UINT uMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2)
{
ControlLib::SoundDevice^ soudDevice = ?cast_native2managed?(dwParam1);
Here ya go, more or less what gcroot (per my comment above) does:
using namespace System;
using namespace System::Runtime::InteropServices;
// track an object by a normal (not pinned) handle, encoded in a DWORD_PTR
DWORD_PTR ParamFromObject(Object^ obj)
{
return reinterpret_cast<DWORD_PTR>(GCHandle::ToIntPtr(GCHandle::Alloc(obj)).ToPointer());
}
static void WaveInProc(PVOID hwi, UINT uMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2)
{
// unwrap the encoded handle...
GCHandle h = GCHandle::FromIntPtr(IntPtr(reinterpret_cast<void*>(dwParam1)));
try
{
// and cast your object back out
SoundDevice^ x = safe_cast<SoundDevice^>(h.Target);
}
finally
{
// remember to free the handle when you're done, otherwise your object will never be collected
GCHandle::Free(h);
}
}