Not using numpy.
If I know the size of my elements and the grid size, is it possible to find out what coordinate is on the top left corner of my grid?
Size of rect: 62x50 WxH (g_height, g_width)
Grid: 12x12
"""self.row/column is triggered by mouse position at a click coordinate"""
def draw_grid(self):
for self.row in range(12):
for self.column in range(12):
color = Game.BLUE
if self.grid[self.row][self.column] == 1:
color = Game.RED
pygame.draw.rect(self.screen,color,\
[(self.margin+self.g_width)*self.column+self.margin,\
(self.margin+self.g_height)*self.row+self.margin, \
self.g_width,self.g_height])
Can I figure out the exact coordinates of the rectangles I have made and put on the screen?
Ultimately, I want to replace these rectangles I drew with a surface image.
yes of coarse ...
[(self.margin+self.g_width)*self.column+self.margin,\
(self.margin+self.g_height)*self.row+self.margin, \
self.g_width,self.g_height]
is your rectangle ....
it can be rewritten as [x,y,width,height]
... just save them for later in a 2d array ...
def draw_grid(self):
my_rects = []
for self.row in range(12):
my_rects.append([])
for self.column in range(12):
color = Game.BLUE
if self.grid[self.row][self.column] == 1:
color = Game.RED
x,y = (self.margin+self.g_width)*self.column+self.margin,\
(self.margin+self.g_height)*self.row+self.margin
width,height = self.g_width,self.g_height
my_rect = Rect(x,y,w,h)
my_rects[-1].append(my_rect)
pygame.draw.rect(self.screen,color,\
my_rect)
print my_rects[0][0]