I have developed a test plugin using FireBreath on Visual Studio 2010. I could make it work on windows by registering the output dll...
Now I would like to check whether this plugin works on Mac. I have no idea about this..
Do I need to create plugin for Mac using XCode or I can use the same dll?
Any of your help is much appreciated.. This question may seem to be silly to some of you. But I am new to C++ and plugin...
a DLL is windows-only. To build a plugin on Mac, you need xcode installed on your mac, the firebreath codebase, and the project directory (not the build/ directory) for your plugin.
Then follow the instructions on Building on Mac OS on the firebreath website.