How do you get the name of a piece of geo when all you have is a component of that geo (uvs, faces, verts, edges)?
so for example I have:
MeshVertex(u'pCubeShape1.vtx[0]') #replace that with any of the following (uvs, faces, edges)
and what I would like to end up with is:
nt.Transform(u'pCube1')
How can I do this?
Say vtx = MeshVertex(u'pCubeShape1.vtx[0]')
then the transform/geo can be found using:
import pymel.core as pc
transforms = pc.listTransforms(vtx.node())
transform = transforms[0] #in case there is only one.