I was making a simple sound player so i thought that it should also have volume control
so i made a volume button
and added to it Mouse_Down
event but it was only listened to once,
i am confused that how should i detect the event again and again,
if i get that i will write the code something like this in the event
//the numbers in code will not be same if i right it in the actual script
if !(button.x<400&&button.x>300)
{
button.x=MouseX
button.y=232
}
Use MOUSE_MOVE and check also buttonDown property in MouseEvent
ex:
stage.addEventListener( MouseEvent.MOUSE_MOVE, moveHandler );
function moveHandler(e:MouseEvent):void
{
if(e.buttonDown)
{
//do something
}
}