Is there possible to writte protobuf serialized content directly to SharpZipLib stream? When I try to do this, looks like the provided stream is not filled with the data from protobuf. Later I would need to get back the deserialized entity from provided Zip stream. My code looks like this:
private byte[] ZipContent(T2 content)
{
const short COMPRESSION_LEVEL = 4; // 0-9
const string ENTRY_NAME = "DefaultEntryName";
byte[] result = null;
if (content == null)
return result;
IStreamSerializerProto<T2> serializer = this.GetSerializer(content.GetType());
using (MemoryStream outputStream = new MemoryStream())
{
using (ZipOutputStream zipOutputStream = new ZipOutputStream(outputStream))
{
zipOutputStream.SetLevel(COMPRESSION_LEVEL);
ZipEntry entry = new ZipEntry(ENTRY_NAME);
entry.DateTime = DateTime.Now;
zipOutputStream.PutNextEntry(entry);
serializer.Serialize(zipOutputStream, content);
}
result = outputStream.ToArray();
}
return result;
}
private class ProtobufStreamSerializer<T3> : IStreamSerializerProto<T3>
{
public ProtobufStreamSerializer()
{
ProtoBuf.Serializer.PrepareSerializer<T3>();
}
public void Serialize(Stream outputStream, T3 content)
{
Serializer.Serialize(outputStream, content);
}
public T3 Deserialize(Stream inputStream)
{
T3 deserializedObj;
using (inputStream)
{
deserializedObj = ProtoBuf.Serializer.Deserialize<T3>(inputStream);
}
return deserializedObj;
}
}
Sample of a class which I'm trying to serialize:
[Serializable]
[ProtoContract]
public class Model
{
[XmlElement("ModelCode")]
[ProtoMember(1)]
public int ModelCode { get; set; }
...
}
This is the problem, I believe (in the original code in the question):
public void Serialize(Stream outputStream, T3 content)
{
using (var stream = new MemoryStream())
{
Serializer.Serialize(stream, content);
}
}
You're completely ignoring outputStream
, instead writing the data just to a new MemoryStream
which is then ignored.
I suspect you just want:
public void Serialize(Stream outputStream, T3 content)
{
Serializer.Serialize(outputStream, content);
}
I'd also suggest removing the using
statement from your Deserialize
method: I'd expect the caller to be responsible for disposing of the input stream when they're finished with it. Your method can be simplified to:
public T3 Deserialize(Stream inputStream)
{
return ProtoBuf.Serializer.Deserialize<T3>(inputStream);
}